Mine is Ludo: A solid 2 to 4 Player board game.

Fun Fact: It causes a war in Hindu Mythology.

Second is Chess because dev abandoned their game.

  • Toes♀@ani.social
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    12 days ago

    Betrayal at House on the Hill

    Great board game for 3+ people. Best with a full crew. You and your mates explore a mansion. As you explore a new room you place a tile and something can happen.

    It’s meant to have a lot of replayability as each time you play there’s a booklet full of potential end games that you can trigger. Such as the mansion is burning down and you need to escape.

    • chunkystyles@sopuli.xyz
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      11 days ago

      I love the idea of that game. But in practice, I hate it.

      Exploring the house is fun. And then the haunt usually ends up with a lopsided win. I can’t remember a time where the haunt didn’t feel like a forgone conclusion once revealed. Basically, I’ve never felt like I had any way to impact the outcome outside of potentially just throwing it.

      Edit: in my mind, it’s less of a game and more of an experience or story generator.

  • dontkickducks@lemmy.world
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    12 days ago

    My absolute favourite is Spirit Island. A co-op game where you work together defending your island and kicking out explorers and settlers. Expanding your presence and getting new powers along the way. Every game with new combinations.

    When we got the game we played this more than once every week for over a year. With each game taking 1-3hours with our playstyle. Sometimes longer with four players (but that’s partly because of not actively playing the game then). We play less now only because of moving with the renovation taking too much time.

  • Zukial@lemmy.world
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    11 days ago

    That is easy to answer for me.

    Mansion of madness

    I have played so many rounds with so many different people. The game is complex enough that each round is different. But easy enough to geht people to start with. Easy to play hard to master.

    The digital game master via APP is great. I had so many games in which the last player actions decided the game. After some hours of game time. Your actions feel so impactful.

    • elephantium@lemmy.world
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      11 days ago

      I wanted to like the game, but one game where the other players adopted the ‘backstabbing’ style ruined it for me.

    • Muun@lemmy.world
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      12 days ago

      Ahhh Ticket to Rage. My wife’s family is not allowed to play that anymore.

  • AAA@feddit.org
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    11 days ago

    Cosmic Encounter

    No two games are ever the same. So are the attempts to lure people in and out of encounters, and the following betrayels. Great fun.

    • Denjin@lemmings.world
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      11 days ago

      Love Cosmic, any time people are coming round I try to lure them into a game. Too bad my regular group got derailed by someone buying Gloomhaven

  • rand_alpha19@moist.catsweat.com
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    12 days ago

    My wife and I really like Agricola. It’s a farming-based people-placing game created in Germany for 2-4 players (with the base game), but there is an expansion for 5-6 players. We do play with a decent amount of house rules, though.

  • Boozilla@lemmy.world
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    12 days ago

    Solo: Mage Knight

    2 player: Star Trek Fleet Captains

    4 player: Shadows of Brimstone

    Stupid-fun dice chucker for 4 or 5: Project Elite

  • iAmTheTot@sh.itjust.works
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    12 days ago

    Call to Adventure, Wingspan/Wyrmspan, most of the Tiny Epic series, Coup are all solid contenders.

    I like the Red Raven games but I don’t really look forward to playing them because of all the set up and tear down lol, I would love them as digital products with automation.

    • Cadeillac@lemmy.world
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      12 days ago

      I absolutely love Wingspan. Should I also get Wyrmspan, or would I be better off getting the last expansion or two I’m missing from Wingspan? We also love the Tiny Epic series, but we couldn’t really get our group into Coup unfortunately