@nostupidquestions Roleplaying aside, is there a point in Gnomes and Spell Focus (Illusion) in core DnD 3.5 or at most the expanded 3.5 SRD? There seems to be a dearth of relevant useful illusion spells.
@nostupidquestions Roleplaying aside, is there a point in Gnomes and Spell Focus (Illusion) in core DnD 3.5 or at most the expanded 3.5 SRD? There seems to be a dearth of relevant useful illusion spells.
@NightFantom Maybe it is just the shadow spells then. Video game implementations don’t exist for those spells and also even if they do means no creative solutions for those spells unfortunately. I guess illusion becoming mundane once you typify it into a concrete system inevitably makes illusion weaker, then. I also read the school tier list for illusion in this guide. https://rpgbot.net/dnd35/characters/classes/wizard
Oh yeah definitely, game systems are rarely a good implementation outside of the combat. Many DnD games are definitely good (I’ve played neverwinter nights series, baldur’s gate series, dungeons and dragons online), but the real charm in DnD is playing with your friends and having a good time (as well as hyperoptimising your character at the same time, if you like that) (honestly I believe that’s one of the realisations WotC made with 3.5e that led them to make 4e, and subsequently 5e, a lot simpler: making it easier to get your friends into it was more important than having myriads of options for breaking the game)