What’s stopping us from making smellulators, for games or movies?
Vietnamwar videogame: smell of napalm in the morning.
The sims: baby pooped.
Survival game: that lump of flesh is rotting.
Smell you later
What’s stopping us from making smellulators, for games or movies?
Vietnamwar videogame: smell of napalm in the morning.
The sims: baby pooped.
Survival game: that lump of flesh is rotting.
Smell you later
Smell is a pretty complex thing.
For vision, we only have four different kinds of receptors, which can be stimulated by electromagnetic waves on a one-dimensional spectrum.
For smells, we have about 350 different kinds of receptors. Also, they can’t easily be stimulated by electromagnetic waves, but only by molecules, which are much more difficult/costly to transport to their corresponding receptors.