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Joined 2 years ago
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Cake day: June 18th, 2023

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  • I see two possible explanations:

    1. Class warfare. The same people banning porn are the ones banning abortion, banning homosexuality, banning gender transitions (although they never seem to ban the same therapies for cis people), banning sex education, banning contraception. All of these attacks on individual sexuality are to try to push people into unprotected heterosexual sex. At the same time, these same political groups have been attacking both parental support systems and child labor laws. They want parents too desperate to rebel. They want children working. They want a larger supply of labor: more supply means more competition amongst workers for wages, which means the labor is cheaper.

    2. Power. Maybe these payments processors don’t actually care about pornographic games. But attacking pornography in the name of “defending women and children” is easy to sell to the public and sets a precedent for these payment processors violating neutrality. So eventually they will move to banning games that are too violent (well, they’ve already been trying for decades). Then it’ll be games that are too “extreme” or promote “terrorism”. If these payment processors don’t see any consequences soon, I expect in the next 5 years they will try to take down any games that are anti-Zionist. Maybe games that are pro-Ukraine. In 10 years it could be any sort of left-leaning game. Disco Elysium for promoting communism. Horizon for depicting climate change. Stardew Valley for allowing same-sex relationships and being anti-corporate.

    Notice that these discussions never seem to apply to copaganda. It’s perfectly fine to be violent and bloody as long as that violence is authorized by the state. The US Military offices have a well-documented relationship with Activision for Call of Duty, so you aren’t going to see any of these groups call for CoD to be banned.



  • It’s important to remember that this is a model used to analyze relationships. Famously, “all models are wrong, but some models are useful”.

    Human relationships can reach incredible levels of complexity. Heck, human sexuality alone is a huge thing to study.

    I know a couple where a bi person is married to an ace person in an open marriage. I know a couple that owns their own house and run their own business together but keep separate personal bank accounts. I’ve heard of people who are “just friends” who parent and raise children together. I know people who are married but maintain separate residences. And of course I know people who are married, own and live in one home together, and have parented and raised children together, and have a joint bank account. There are a lot of different ways people can relate to each other.



  • My personal theory is that a lot of the love for The Witcher 3 in particular stems from the fact that very early on it has a sex scene with full nudity, with a female character who is supernaturally hot according to the lore. There’s several women Geralt can seduce, and I suspect a lot of people who mostly play hentai games were in shock to play something with more exciting gameplay than match-3 grids or a jigsaw puzzle.

    The Witcher 3 doesn’t seem like a bad game, but I’m similar to you in that I’ve bounced off it a couple times after a few hours. There’s nothing particularly bad about it, but nothing that really grabbed me and made me want to keep playing more either. I still plan on giving it another shot eventually.


  • I feel similar. After having tons of people tell me for years I need to get into them, I finally played Bloodborne, which multiple people have told me is their favorite.

    I pushed through it on my own first. I actually didn’t die quite as much as I expected, though I definitely had to spend time watching YouTube videos and reading 3 different fan-made wiki’s to figure everything out. I managed to finish it, but I didn’t think it was worth it and would not have finished it if not for wanting to be able to talk about it with my friends.

    Then I did another playthrough with a friend doing co-op. When it worked (ugh) it was a way better experience. Partly because of my previous experience - I had a better feel for how to build my character, I remembered most of the environments and enemy placement, and still had that muscle memory from my first run. Partly because it’s better as a cooperative experience. Having an ally makes the world feel less desolate. Having another player to take aggro so you can heal is huge- some bosses almost feel like they were designed for multiplayer. And it’s fun just cracking jokes and hanging out, making fun of how ridiculous some of the stuff is.

    I still don’t have the love for it that other people do though. I agree 100% on the aesthetic: everything in Bloodborne is just dark and wet and looks the same. FromSoft makes a LOT of game design decisions that are different from most other developers in terms of what they prioritize. Which is fine, but there are aspects of design where they clearly cut corners and the fanbae seems to laud it as a desirable artistic choice. I shouldn’t need to spend hours watching YouTube and researching fan sites to learn how to play the game, and I would argue I shouldn’t have to do that to appreciate the story. They simply do not respect my time.

    The multiplayer barely works. It’s restricted to bosses and the areas leading up to them, and costs Insight (a valuable and kind-of finite resource) to use. Simply connecting is a tedious pain. You can only play either completely online or offline, so if you want to play with a friend you have to accept your whole world cluttered with annoying and distracting messages from random players and the specters where other players died. And that also opens you up to having hostile players gank you. Like… Why can’t my friend and I just pair up and play through the whole game together without inviting the rest of the internet too? Why does it cost Insight? Why are the caps for stats never communicated to the player? Why does the Hunter’s Axe do primarily Blunt damage while the KirkHAMMER does almost no Blunt damage, and for that matter why aren’t the damage types explained anywhere? I’m still not sure why some gems increase Attack, others increase Physical Attack, and others increase Blunt or Thrust, plus there are hidden damage types.

    The game feels like it was designed to really get good on your second playthrough and beyond. Especially NG+, although even starting a fresh file again is much better than the first playthrough. Kinda reminds me of how some MMO fans like to say “it gets good after the first 100 hours”. For most developers, the player onboarding experience is one of the most important parts to be developed, but FromSoft basically skills over that and outsources it to their community of hardcore fans.





  • I remember back in 2013 I built a PC for my wife, and in 2014 one for myself. At that point, buying something online still felt a bit odd. It was reserved for specialty items, shipping would often take at least 2 weeks, or even 6 weeks depending on where it was coming from. I was no stranger to purchasing online, but brick-and-mortar stores with real stock still existed and could get me what I purchased much more quickly.

    I remember being so impressed with Newegg’s website. It made it so easy to build a computer and make sure everything was compatible. It was really easy to compare different options. The filter system was intuitive and comprehensive. I remember thinking “wow this is a perfect shopping experience. The future has arrived”.

    I went to build my next PC in 2019, and dear Satan was it so much worse. I had heard about Newegg getting bought out by a larger company in 2016, and it showed. They opened it up to 3rd party sellers. The filters got clogged with garbage and don’t seem to work properly anymore. The sort function became a joke. The UI got rearranged to be less intuitive. I think they purposefylly wanted to make a worse shopping experience to make people frustrated, to get them to give up on looking for deals and pay a bit extra just to be done with it. I ended up having to go to a 3rd party website (PCPartPicker) to figure out what I needed and where to get it. And some of those parts I had to order on eBay (some even from Newegg’s eBay account which is just… Why are we doing this?), some on Amazon or Best Buy. And it’s only gotten worse since.

    This same experience has happened everywhere. Just this morning my wife was checking out Culture Hustle to see if they have any interesting new paints and commented on how much worse the website was now than when we last used it a few years ago.

    This may make me sound like an old curmudgeon yelling at clouds, but I think the Internet peaked a while ago. There are arguments over exactly when, but sometime between 2008-2016. I remember in 2012 in talking to my fellow students about how Google search results were getting worse.






  • Most baking doesn’t require the precision of weighing. They are rough proportions, not an exact science.

    An experienced baker, or really any kind of chef, will learn over time to make minor adjustments based on a lot of stuff. Maybe a bit less sugar, to taste. Maybe a difference in the brand or exact type of ingredient compared to what you’re used to. Maybe it’s a particularly dry day and you need to add more moisture to the dough.

    If it’s something I have a lot of experience with I don’t even bother with measuring at all, just eyeball it.





  • That is a return to their original business model that led to them becoming a global institution.

    Their dining areas were famously uncomfortable, witht he focus on being easy to clean and maintain and discourage people from lingering. The color scheme of red and yellow is purposefully garish, and combine with the lighting to make you want to get your food and get out.

    There used to be a set of slanted warming shelves connecting the kitchen in the back to the area behind the front counter. You’d walk in during peak times and see rows of sandwiches already assembled and wrapped. You’d order your food and the cashier would reach around and gather the food that had been prepared 15-30 minutes ago. If you wanted a burger without onions or mustard or whatever you’d have to stand awkwardly and wait. The drive-thru used to be quick, maybe a couple minutes total.

    I haven’t been to one in a few years so I’m not sure how it’s changed recently, but starting in the 2000’s they changed their business model to try to compete with places like Subway, Panera, Starbucks, Chipotle, etc. They introduced more greys and browns into their colorways. They expanded the menus with a ton more choice: novelty limited-time sandwiches, “healthy” options like salads and fruits, specialty coffees. They moved to making things to-order instead of having things pre-made. Wait times and prices both increased.

    Every other “fast food” place seems to have followed them. The closest replacement I’ve seen is the expansion of gas station/convenience store food. Places like GetGo and Sheetz near me usually don’t have drive-thru’s, but I can quickly walk in and grab a pre-made sandwich for a few bucks and walk out.

    What you are describing almost sounds to me like a modern automat.