AI can handle reflections quite well, I use a set of lighting keywords that I’ve been playing with that make a huge difference in how the AI approaches the result.
Things like subsurface scattering and gaming tech keywords like RTX go a long way to pushing lighting, reflections and textures in a realistic direction for clarity and impact.
AI can handle reflections quite well, I use a set of lighting keywords that I’ve been playing with that make a huge difference in how the AI approaches the result.
Things like subsurface scattering and gaming tech keywords like RTX go a long way to pushing lighting, reflections and textures in a realistic direction for clarity and impact.
Oh wow. Thanks for the info.